VR Industrial Equipment Training

Project Name: Peinemann Aerial Bundle Extractor

Client: Peinemann Equipment

Project Overview:
This project involved the development of a high-fidelity VR training simulator for the Peinemann Aerial Bundle Extractor (ABE). The experience serves as a critical bridge between classroom theory and on-site practical application, allowing trainees to build confidence and procedural knowledge before handling heavy machinery.

Deployed on the Meta Quest 3, the application features a realistic virtual industrial training facility where users perform complex bundle extraction and insertion tasks. To ensure a professional and focused training environment, the software is managed via ArborXR in kiosk mode, streamlining the interface for trainers and trainees.

The experience includes:

  • Interactive Tutorial: A dedicated scene explaining the specific interactions and controls users will encounter throughout the training.

  • Extraction Module: A comprehensive 30-minute simulation of safely removing a tube bundle from a heat exchanger shell.

  • Insertion Module: A 20-minute simulation focused on safely guiding the tube bundle back into the heat exchanger.

  • Equipment Walkaround: A scene that allows users to explore the center of the space to identify and get their bearings with various parts of the ABE.

  • Companion Onboarding Website: Provides comprehensive guidance for activating the simulation, including video tutorials, photo references, and a detailed FAQ section.

Devices:

  • Meta Quest 3

  • Meta Quest 3s

Challenges and Solutions:

A major challenge was the technical complexity of the machinery. Simulating the specific physics and mechanical reactions of the ABE was a black box for developers who had never operated the equipment themselves.

Furthermore, real-world training presents significant safety risks, specifically regarding pinch zones where improper procedures can lead to serious injury or loss of limbs.

KOVR addressed these challenges through several key design decisions:

  • SME-Guided Realism: Developers worked closely with Peinemann Subject Matter Experts (SMEs) to translate mechanical physics into accurate virtual behaviors, ensuring every movement aligned with official Peinemann processes.

  • Hands-Only Interaction: The simulator uses hand-tracking rather than controllers, allowing users to physically rotate clamps, connect sling eyes, and handle wooden blocks with natural movements to build genuine muscle memory.

  • Safety Procedural Fidelity: The software mandates critical safety steps, such as completing pre-job checklists, managing the mandatory deadman pressure switch, and clearing work zones before performing a pull.

  • Pinch Zone Emphasis: The training specifically highlights dangerous pinch points, requiring users to acknowledge and clear their hands from these areas to avoid catastrophic virtual injuries, such as when tightening clamps or inserting or removing hardwood blocks.

  • Dynamic Physics Feedback: Trainees witness realistic equipment reactions, such as the ABE sagging when slings stretch under weight, teaching them to anticipate and correct for shifts during operation.

  • Remote Oversight: Trainers can monitor trainee performance in real-time via global casting, allowing for instructional oversight and feedback from any location in the world.


Results & Impact:

The Peinemann ABE training simulator is currently available for purchase and is being marketed to global customers as a transformative addition to their training programs. Field testing by Peinemann representatives across various companies has validated the realism of the simulation, with industry experts describing the virtual handling as highly accurate and refined.

By moving the learning curve into a risk-free VR environment, KOVR has optimized training throughput and ensured that operators arrive on-site better prepared for the complexities of the job.

For detailed information on technical requirements, the setup process, and frequently asked questions, please visit our dedicated guide at kovr.ca/peinemann.

Next
Next

Immersive VR Showcase